Interact Simulations
Search

Our Guarantee
INVENT

INVENT

A Simulation of Inventors and the Invention Process

Transform your classroom into a room full of inventors. Students gain insight into the creative process of inventing as they research inventors and discover how their ideas have changed our lives. They practice the creative process by brainstorming, tinkering, and actually creating their own inventions. They patent, advertise, and market their products and defend them when faced with a Consumer Advocacy Group composed of their classmates. Students introduce their invention at a special Thomas Edison Day open house. Grades 4–8. A 15-day schedule is outlined, but it can be modified. Interact.

View samples from this product (pdf format; will open in a separate window)

Common Core correlations, Grades 4–6

Common Core correlations, Grades 7–8Interact1 18860 64205

QuantityOrder CodeISBNMedia/ContentPrice
INT948-WBINT 9781573360739 Simulation $59.95
INT948SG-WBINT 9781560044581 35 printed student guides (optional) $39.95
INT948E-WBINT Downloadable E-book (5.3 MB) $59.95

Related Titles